Where

MAIN STAGE

When

Friday 28th

12:00 - 13

What

Building Strong Creative

Pillars

In this talk Rasmus will share the conceptual model he uses when developing pillars for creative projects, be it IP or art direction related. He will use reverse engineering of a well known property, as well as custom examples to explain the thinking and to clarify the concepts involved.

Find out more

Website

Instagram

RASMUS POULSEN

As the Franchise Art Director in the AAA games industry in Copenhagen, Denmark, Rasmus is passionate about world building, art direction and design that improves the quality and impact of speculative entertainment.

Having studied Visual Communication and Production Design at the Royal Danish Academy of Fine Arts - School of Design, Rasmus has been working in the games industry since 2004.