Main Stage

11:00 Friday 27th

TALK

Raising the ambition of Unity realtime projects

A brief retrospect of the unity demo team flagship projects and the creative decisions behind them. Plamen will in the second part of his talk focus on his artistic approach on Unity's latest two demos - The Heretic and Enemies.

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Artstation

Plamen tamnev

 Plamen Tamnev is a CG generalist with more than 17 years of experience in the gaming industry, previously a lead character artist at Crytek, as well as working on freelance projects.

Plamen is currently a staff lead artist at the Unity Demo team where he worked on projects like The Blacksmith, Adam, Book of the Dead, The Heretic and most recently in the role of an art director for their latest shipped project Enemies.